Category Archives: Games
Since Michael Bay announced his plans to reboot the Teenage Mutant Ninja Turtles as aliens, I figured we’d need a new theme song for the franchise. Forgive me, as the production quality isn’t fantastic, but it was a quick parody I threw together in about 2 hours. If anyone would like to contribute an original video for the song, please feel free to contact me! Let’s all band together and get this affront to decency thrown off the project!
Our evidence suggests that the zombie apocalypse can’t be more than a few years away now…It’s time to get in training.
Adrian Hon, Game Designer for Zombies, Run!
In Zombies, Run! you play the part of “Runner 5,” an anonymous hero who has to search a post-apocalyptic on foot for weapons and supplies while outrunning an unseen horde of zombies hot on your tail. I have to say, the concept is quite intriguing, and might actually provide an excuse for the otherwise sedentary to get out and beat the pavement a little bit. The really cool thing is that the game will grow and evolve as you play; being available on both iPhone and Android devices, the potential for DLC add-ons, patches, and story updates is virtually limitless.
I’m actually rather excited about this particular app, as it might be a little more exciting than the Runkeeper app that I currently use. Don’t get me wrong, I enjoy the constant feedback I get while running (I’m a bit of a data junkie), but Zombies seems to build on that extra little incentive–that need for survival. It might be just enough to get the adrenaline pumping.
Heck, with it’s February scheduled release date, it might even get me in shape for next year’s Run For Your Lives 5K.
The Virtual Geographic League was founded by Alexander Graham Bell and Nicola Tesla on July 23, 1897. Comprised of both explorers and scientists, this secret organization is responsible for the discovery and exploration of other dimensions.
If you were ever an avid player of Battletech or MechWarrior, you probably remember the Virtual Geographic League–a fictional league of players spread across the wilderness of BBS and proto-websites that was the Old Web. The VGL was incorporated into Battletech Centers across the country where up to eight players could pilot their choice of mecha in no-holds-barred deathmatch combat. Now, thanks to the magic of the Internet (and some borderline disposophobia on my part), you can have your very own VGL passport like the ones given out at Battletech Centers so many years ago. Enjoy!